Primary: dexterity Secondary: wisdom Tertiary: constitution
This skill is automatically in use.
'Through experience we learn, through glory and defeat we earn the path of the nimble and wise, we take blows as a disguise, give in to a part of the force, turning it aside will open all doors.' -Ranger Lord Weloq the Wise. Weloq might be wise, but the common player is not. Contact reflexes allows you to avoid the full force of hard physical blows, like 'rolling with the punch'. This comes in handy when hit critically with a greatsword.