Haunt

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Casting process is verbal.

Intelligence, Wisdom and Spirit lore help in casting this spell.

Affiliated stats:

      Primary: wisdom
    Secondary: intelligence
     Tertiary: charisma

With this spell priests of earth are able to destroy the mortal corpse binding the wrecthed spirit of their undead minion and turn it into a ghost-like spirit entity. Traditionally some priests have used these entities to haunt and guard places by binding them into them but now they figured out a way to haunt themself with the spirit entity. This allows a priest to tap into the spirit energies and to the nether link the spirit has to empower the priests own magical powers and to adopt some of the abilities that the spirit possesses, for example magical resistance of a strigoi.


Once haunted, you can immediately change your damagetype for your spells by typing "eps_cmd haunt <miniontype>" (currently you need to type this atleast 2 times for it to work). You also gain different special effect depending on what haunt type you are using. Minion level affect haunt's potency.