Hold animal

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Spell point cost: 60

Casting process is verbal.

Wisdom, Charisma and Magic lore help in casting this spell.

Affiliated stats:

Primary: wisdom
Secondary: dexterity
Tertiary: charisma

This spell is offensive.

Similar to 'slow animal', this spell is a powerful druidic spell that prevents most animals from making any hostile movements, such as attacks. Its effect is instantenous, and trained spellcasters may hold the target for a longer period of time. However, since this is a druidic spell, the animal can flee and move otherwise freely. The spell only prevents it from attacking.