Injuring

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Affiliated stats:

       Primary: dexterity
     Secondary: strength
      Tertiary: intelligence

This skill is automatically in use and learnable by doing up to 70%.

The skill injuring helps you to focus in combat while using the strike maneuver, and look for a possible mistakes your opponent does. And if it happens that you find a suitable spot to hit, with this skill you can deliver the maximum damage possible, inflicting great pain upon the target and eventually kill him.