Storm (wilder)

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Affiliated stats:

Primary: strength
Secondary: dexterity
Tertiary: constitution

This skill is automatically in use and learnable by doing up to 90%.

The ability to strike first and strike hard can be a deciding factor in a battle. This skill is used to make sure the first blow of the battle is yours and counts, at all costs. Gaining skill in storm will make you less vulnerable during the strike as well as increasing the power of your blow.

e.g. storm misrobo