Difference between revisions of "Injuring"
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(Created page with " Affiliated stats: Primary: dexterity Secondary: strength Tertiary: intelligence This skill is automatically in use and learnable by doing up to 70%. The...") |
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Latest revision as of 11:41, 31 May 2019
Affiliated stats:
Primary: dexterity
Secondary: strength
Tertiary: intelligence
This skill is automatically in use and learnable by doing up to 70%.
The skill injuring helps you to focus in combat while using the strike maneuver, and look for a possible mistakes your opponent does. And if it happens that you find a suitable spot to hit, with this skill you can deliver the maximum damage possible, inflicting great pain upon the target and eventually kill him.