Difference between revisions of "Sounds"
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To disable sounds sub-band, type: | To disable sounds sub-band, type: | ||
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Revision as of 21:58, 27 January 2020
Icesus supports sound effects. Here is howto.
Contents
Download sound effects package
- Create folder C:\icesus\
- Download Icesus sound effects package and save it to C:\icesus\ : Icesus sound effects package
- Unzip icesus_sfx.zip in C:\icesus\. You should now have a folder structure which looks like this:
C:\icesus\sfx_alarm_loop1.wav C:\icesus\...<many other files>
Download suitable trigger set for your client
Choose a trigger set depending on the client you are using.
Mudlet
Enable: Open Icesus in Mudlet normally. Go to Triggers->Import->Choose icesus_sfx_mudlet.xml -> Activate -> Close window.
MUSHClient
Enable: Open Icesus in MUSHclient normally. Go to Game->Configure->Triggers->Load->Choose icesus_sfx_mushclient.mct -> Close.
CMUD
Enable: Open Icesus in CMUD normally. Go to Triggers->File->Import XML->Choose icesus_sfx_cmud.xml -> File -> Save -> Close Window.
Enable sounds in Icesus
To enable sounds sub-band, type:
set sounds
To disable sounds sub-band, type:
unset sounds