Backgrounds
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Backgrounds in Icesus --------------------- In the character creation, a player has to choose several times from many options to determine what background the character has and thus what possible bonuses or penalties to different statistics the character starts with. The background-creation is divided into three parts. Birth: The first choice determines in what kind of environment the character was born. This mainly affects options available in succeeding choices, especially the next one. The next choice determines what status the characters family has. This affects many things, including your potential in the stats (strength, dexterity etc). It also highly affects what jobs you can choose later on. Childhood: Here you will choose what your character was interested in in her childhood. The choices done here will affect yout stats directly and also your maximal hitpoints, spellpoints and endurance points. The regeneration of these points is also affected. Depending on your choice of interest, you might be asked to choose one of several sub-options, specifying more closely what your primary interest was. After this, you can either choose a secondary interest, or choose 'none' if you character devoted her childhood solely to one interest. Having only one interest increases the bonuses gained from that, but having two gives greater diversity. Youth: At a this point in your lifespan, your character has grown sufficiently adult to either choose a job or start adventuring. Jobs can give you plenty of different bonuses, including better starting equipment. However, it will also cause you to be older when you start your actual adventuring career, with less time before you start growing old and weak. Note that different races have widely differing lengths of lifespans. Those races who have longer lifespans also spend more time before growing adult, so that at this point every character still has spent an equally large portion of their total lifespan. You cannot choose more than a set number of jobs; after some years, your character grows bored with mundane routines and sets of for a life of adventure. As mentioned, the bonuses given by different jobs are very varying. It is worth noting that jobs are where the character gains most of her possible skill-/spellbonuses. Read the information about the jobs carefully and find those which seem to suit you best, if you don't simply choose to start adventuring directly. A final note. Skill-/spellbonuses gained from backgrounds are not directly added to you; rather, they are added to your knowledge of that skill or spell once you have learned it from a guild. The commands 'skills -bg' and 'spells -bg' shows skill and spell bonuses gained from the backgrounds. For old characters who reincarnate: Those who reincarnate their character also go through the background creation as usual. However, they may during their adventures have learned some skills not by training in a guild, but by using them often. A part of the knowledge about skills learned in such a way remains with the character over her reincarnation. This knowledge will be available to the reborn character as regular backgroundbonuses. If the character would have gained bonuses to the same skills from the usual backgroundselections, she might instead get this amount as a bonus if its high enough. The two different bonuses will NOT be added together. Reincarnating characters will not gain any money or equipment from their backgrounds, regardless of their choices. How to read the sheet: Under stat like Dex, there is a number that implies if there is a penalty to your maximum dexterity (negative number) or if the background choice increases your maximum dexterity (1 means Increased, 2 means Greatly increased). same goes for all of these, such as 2 SP Int = Intelligence gives more spell points, 1 SP Wisdom = Wisdom gives little more spell points, 3 Int psp = Intelligence gives much more psychic spell points, 2 Dex ep = dexterity gives more endurance points. Naturally if there is a -2 under Dex in your chosen background for example, it means Greatly lowered maximum Dexterity, and so on. Skills for example, on barber, mean that if you choose 1x barber, you get +2 Swords skill, same goes for Spells. You can find the descriptions for each background below the image.