Difference between revisions of "Death"

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  Plane is to find a portal and type 'enter portal'.
 
  Plane is to find a portal and type 'enter portal'.
  
See also: help divine favor, help death short
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See also: help divine favor.
 
</pre>
 
</pre>
  

Revision as of 23:10, 8 June 2019

Short help

                        Short help about death

 In the nether plane, use 'sense souls' to find soul-parts
 and 'merge' with them to reduce experience loss. You can
 also 'pray' for the soul-parts, although it costs you Divine
 Favours, and slightly increased experience loss compare to
 gathering the souls on your own.

 You will then be in the Temple of the Dead of the city/town you are a
 citizen of.  A dead player can be resurrected by another, living
 player, in which case the dead player will be resurrected in the
 temple where the living player asked for the resurrection.  The
 living player must go to the Temple of the Dead and beg the
 appropriate person there to open a resurrection portal for the dead;
 this costs Divine Favours.

Long help

                        About death on Icesus
                        =====================

 The life of an adventurer is filled with perils, and sooner
 or later you might meet an opponent too tough for you and
 you die. Worry not, you will be given the chance to live
 again. It might not be too easy to return to the lands of
 the living though, so read this text carefully.

 Every living being has a soul consisting of three parts:
 good, evil and neutral. These parts are usually merged, with
 one part being dominant depending on how the person acts and
 what choices she makes.  When a being dies, however, her
 soul leaves her body and is split up into all three parts. 
 However, if the being is still young and
 unexperienced, it might be that only one part splits from
 the soul, or even that they all stay together, thus sparing
 that being from having to search for them. If they do split,
 the will of the being stays with the dominant part, and the
 other two parts will try to flee from this part.

 The three parts will enter the dreaded Nether Plane. It is
 not known for sure (at least, no-one admits to such
 knowledge), where this plane actually exists. It appears as
 an endless maze of twisted passages, where the spirits of
 the dead and other terrifying creatures roam. The only way
 to leave the Nether Plane is through portals. There are
 several there which can be entered, when one has found one,
 but they are unstable and change position occasionally. They
 will appear as black holes with streaks of light in
 them. These portals will transport the soul from the Nether
 Plane and make it appear inside its body in the Temple of
 the Dead of that player's home city/town.  To be resurrected to
 a different town, a living player must go to that town's
 Temple of the Dead and beg for a special resurrection portal to
 be open, which will cost the begger Divine Favor.

 The travel from the Nether Plane puts great stress on the
 soul, and the revived mortal will find that her experience
 has diminished as a result of this. However, if one searches
 for the other parts of ones soul and merges with them before
 leaving the Nether Plane, the soul will be less vulnerable
 and thus lose less experience. While in the Nether Plane,
 one can sense the approximate location of the other parts of
 ones soul by typing 'sense souls'. Merging with one soul
 part helps a little, merging with both helps more. Also, one
 can 'pray' to one's elemental god, which can instantly merge
 the prayer with a soul-part. Praying costs Divine Favours,
 though, and also slightly increase the experience loss compared
 to finding the soul parts on your own.

 In short terms: The easiest way to get back from Nether
 Plane is to find a portal and type 'enter portal'.

See also: help divine favor.

See also