Injuring
Jump to navigation
Jump to search
Affiliated stats:
Primary: dexterity Secondary: strength Tertiary: intelligence
This skill is automatically in use and learnable by doing up to 70%.
The skill injuring helps you to focus in combat while using the strike maneuver, and look for a possible mistakes your opponent does. And if it happens that you find a suitable spot to hit, with this skill you can deliver the maximum damage possible, inflicting great pain upon the target and eventually kill him.