Gaesati shapeshifters

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Introduction

A tale about shapeshifting by Rhuwyth, gaesati wolf cub:

I feel an animal spirit that is an integral part of my being, affecting how I interact with others, what I do, where I go and in that sense, I am a shapeshifter. I exist mentally and in spirit as both wolf and human but not separate, I am one person, one character, one being. Even without a shift, there are several facets in my mind that are pure wolf thinking and make me definitely different than people around me.

Shifting itself is something that's almost impossible to explain to someone who isn't a shifter himself, but I'll try to give you some idea what this is about. My being is truly integrated, both human and wolf co-operating to do what I have to do, to say what I want to say, to live my life, trying to find one that best suits me as being part human, part non-human. Some other feel this differently, having made a clear separation between their human and animal forms, but for me, this is the way it is. Most of the time, to be able to go on mostly unnoticed, I have to let the main "line" of my life being led by my human side, to adapt to human civilization, to "blend in" so to say. When shifting, I let the wolf side take more control, let the animal control my actions and thoughts more. Shifting can be triggered either by will or when the situation I'm in gets really dangerous or life-threatening even and the wolf gets me in a state of heightened awareness, being able to cope with whatever will come my way at that moment. Then, although my human side is still there, my thinking has gone almost purely predatorial.

When Gaesati assumes the form of an animal, he gains immense strength and other abilities of the animal but still has his own mental powers. There is a bad side in this combination of spirits and it is the bloodlust of the spirit of the animal. Sometimes this bloodlust is so strong that it overpowers the mental control of human spirit and Gaesati succumbs to the bestial instincts of the beast inside him. Gaesati starts to rage and attacks everything in sight until his bloodlust is over. The human spirit has only minimal control over the body when this happens and it usually tries to control the body to flee from fights and tries to run somewhere where it is safe until the bloodlust goes away.

There is also another bad point in shifting. As you shift you can wear clothes and armours but they are shifted along with you and do not provide much protection. Though some of their protection is turned into natural skin of the corresponding animal and give some minor protection in this way. This means that every part of your body is badly exposed to hits of enemies but legends tell that some elder shapeshifter have become almost immune even to the hits of deadliest magic weapons and magic. Also they aren't able to use any weapons but their own natural weapons like fangs and claws.

Guild Structure

                         ┌─────────────────────┐                                ┌─────┐
                      ┌──┤ Kindred of the Bear ├─────────────────────────────┐  │   S │
                      │  └─────────────────────┘                             │  │   h │
                      │                                                      │  │   a │
                      │  ┌───────────────────────────────────────────┐       │  │ M p │
┌───────────────┐     ├──┤ Kindred of the Cat OR Kindred of the Wolf ├───────┤  │ a e │
│    Gaesati    │     │  └───────────────────────────────────────────┘       │  │ s s │  
│ Shapeshifters ├─────┤                                                      ├──┤ t h │
└───────────────┘     │  ┌─────────────────────────────────────────────────┐ │  │ e i │
                      ├──┤ Kindred of the Serpent OR Kindred of the Spider ├─┤  │ r f │
                      │  └─────────────────────────────────────────────────┘ │  │   t │
                      │                                                      │  │   e │
                      │  ┌─────────────────────┐                             │  │   r │
                      └──┤ Kindred of the Tree ├─────────────────────────────┘  │   s │
                         └─────────────────────┘                                └─────┘


  • Requirements:
  • Race: Human
  • Location: The glade is located between Vaerlon and Atherton, close to Broken Inn by the road on the shore of a frozen lake.



Gaesati shapeshifters

The Gaesati are a people of Walmor, the ever-changing who are known to be shapeshifters. They practice the arts of shapeshifting alone in the woods and after years of training they are able to transform themselves into form of various animals and even trees. Contrary of popular belief, Gaesati are not werecreatures. They are just normal humans who worship their god, Walmor, who grants powers of shapeshifting to them.

Maximum level: 7



Bonus Name 1 2 3 4 5 6 7

regen: hp 1 - - 1 - - 1
stat: strength 1 - - - - 1 1
regen: sp - - 1 - - 1 -
regen: ep - 1 - - 1 - -
stat: constitution - - - - 1 - -
stat: dexterity - - 1 - - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7

natural 10 25 40 55 70 85 100
melee 12 17 22 27 37 +10 +10
form of a bird - - - - - 5 10
swerving motion - 10 - 20 30 40 50
pathfinding 12 25 38 51 64 77 90
form of a serpent - - - - - 5 10
form of a fungus - - - - - 5 10
form of a wolf - - - - - 5 10
carving 5 10 15 20 20 20 20
shapeshifting - - - - +20 +20 +20
form of a bear - - - - - 5 10
unarmed fighting 10 25 40 55 70 85 100
camping 5 10 15 25 30 40 50
form of a cat - - - - - 5 10
find weakness - - - 5 10 15 20
skinning 5 10 15 20 20 20 20
swimming - - - 10 20 30 40
orienteering - - - 10 20 30 40
melee massacre - - - - 10 20 30
form of a tree - - - - - 5 10
brawling 10 25 40 55 70 85 100
hunting 5 10 15 20 25 30 35
form of a spider - - - - - 5 10



kindred of the bear

Kindred of the bear are shapeshifters who are particularly fond of bears. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. Here they also learn the meaning and values of pack tactics. One gaesati or animal may become strong but when they work together in unison towards one goal they are undefeatable.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7

stat: strength 2 - 1 - 2 - 1
skill: ways of walmor 2 2 2 2 2 2 2
regen: hp - 1 - - - 1 -
stat: constitution - 1 - 1 - 1 -
regen: ep - - - 1 - - 1

Skill Matrix

Skill Name 1 2 3 4 5 6 7

furious assault +10 +3 +2 +2 +2 +2 +1
form of a bear 10 20 30 40 50 60 70
change aspect - - - - - - -
find weakness +2 +2 +2 +2 +2 +2 +2
animal lore +10 +3 +3 +2 +2 +2 +2
berserk +5 +5 +5 +5 +5 +5 +5
control of the inner beast - - - - - +4 +4
pack tactics - - - - - - +5
enhance criticals +7 +7 +7 +7 +7 +3 +3
concentrated attack - - - - - - +4
pain tolerance - - - - - - +5
concentrated defence - - - - - +4 +4
wilderness retreat - - - +10 - - -
self-control - +3 +3 +3 +3 +3 +3
melee +2 +2 +2 +2 +2 +2 -
shapeshifting - - - +5 +5 - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7

hide of a beast - - - - - +10 +10
spectral claws +10 +10 +10 +10 +10 +10 +10



kindred of the cat

Kindred of the cat are shapeshifters who are particularly fond of cats. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. Here they also learn the meaning and values of pack tactics. One gaesati or animal may become strong but when they work together in unison towards one goal they are undefeatable.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

stat: strength 2 - 1 - 2 - 1 1 - 2
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
stat: dexterity - 1 - 1 - 1 - 1 1 -
regen: ep - 1 - - - 1 - - 1 -
regen: hp - - - 1 - - 1 - - -


Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

savage +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
furious assault +10 +3 +2 +2 +2 +2 +1 +1 +1 +1
continuous assault +7 +7 +7 +7 +7 +7 +7 +7 +7 +7
tracking 7 14 21 28 35 42 49 56 63 70
contact reflexes +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
change aspect - - - - - - - - +10 +15
find weakness +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
form of a cat 10 20 30 40 50 60 70 80 90 100
animal lore +10 +3 +3 +2 +2 +2 +2 +2 +2 +2
control of the inner beast - - - - - +4 +4 +4 +4 +4
pack tactics - - - - - - +5 +5 +5 +5
concentrated attack - - - - - +4 +4 +4 +4 +4
pain tolerance - - - - - - +5 +5 +5 +5
concentrated defence - - - - - - +4 +4 +4 +4
wilderness retreat - - - +10 - - - +10 - -
self-control - +3 +3 +3 +3 +3 +3 +3 - -
melee +2 +2 +2 +2 +2 +2 - - - -
shapeshifting - - - +5 +5 - - - - -



Spell Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

senses of a beast +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
hide of a beast - - - - - +10 +10 +10 +10 +10


kindred of the serpent

Kindred of the serpent are shapeshifters who are particularly fond of serpents. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. Here they also learn the meaning and values of pack tactics. One gaesati or animal may become strong but when they work together in unison towards one goal they are undefeatable.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

stat: dexterity 1 1 1 1 2 1 1 1 1 1
stat: strength 1 - - - - - - - - 1
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
regen: ep - 1 - - - 1 - - 1 -
regen: hp - - - 1 - - 1 - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

furious assault +10 +3 +2 +2 +2 +2 +1 +1 +1 +1
assailing +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
contact reflexes +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
change aspect - - - - - - - - +10 +15
find weakness +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
animal lore +10 +3 +3 +2 +2 +2 +2 +2 +2 +2
control of the inner beast - - - - - +4 +4 +4 +4 +4
pack tactics - - - - - - +5 +5 +5 +5
avoid hits +7 +7 +7 +7 +7 +7 +7 +7 +7 +5
dodge +7 +7 +7 +7 +7 +7 +7 +7 +7 +5
form of a serpent 10 20 30 40 50 60 70 80 90 100
concentrated attack - - - - - +4 +4 +4 +4 +4
pain tolerance - - - - - - +5 +5 +5 +5
concentrated defence - - - - - - +4 +4 +4 +4
wilderness retreat - - - +10 - - - +10 - -
self-control - +3 +3 +3 +3 +3 +3 +3 - -
melee +2 +2 +2 +2 +2 +2 - - - -
shapeshifting - - - +5 +5 - - - - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7 8 9 10

scales of a serpent - - - - - +20 +20 +20 +20 +20
fangs of a serpent +10 +10 +10 +10 +10 +10 +10 +10 +10 +10

kindred of the spider

Kindred of the spider are shapeshifters who are particularly fond of spiders. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. Here they also learn the meaning and values of pack tactics. One gaesati or animal may become strong but when they work together in unison towards one goal they are undefeatable.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

stat: dexterity 1 1 1 1 2 1 1 1 1 1
stat: strength 1 - - - - - - - - 1
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
regen: ep - 1 - - - 1 - - 1 -
regen: hp - - - 1 - - 1 - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

furious assault +10 +3 +2 +2 +2 +2 +1 +1 +1 +1
assailing +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
contact reflexes +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
change aspect - - - - - - - - +10 +15
find weakness +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
animal lore +10 +3 +3 +2 +2 +2 +2 +2 +2 +2
control of the inner beast - - - - - +4 +4 +4 +4 +4
pack tactics - - - - - - +5 +5 +5 +5
avoid hits +7 +7 +7 +7 +7 +7 +7 +7 +7 +5
dodge +7 +7 +7 +7 +7 +7 +7 +7 +7 +5
concentrated attack - - - - - +4 +4 +4 +4 +4
pain tolerance - - - - - - +5 +5 +5 +5
form of a spider 10 20 30 40 50 60 70 80 90 100
concentrated defence - - - - - - +4 +4 +4 +4
wilderness retreat - - - +10 - - - +10 - -
self-control - +3 +3 +3 +3 +3 +3 +3 - -
melee +2 +2 +2 +2 +2 +2 - - - -
shapeshifting - - - +5 +5 - - - - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7 8 9 10

mandibles of a spider +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
webs of a spider - - - - - +20 +20 +20 +20 +20



kindred of the tree

Kindred of the tree are shapeshifters who are particularly fond of trees. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. The kindred of trees are a lot different from most of the other kindred for simply not being animals. Still the same things apply to them like pack tactics as even the trees can cooperate towards one goal and work in unison.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

stat: strength 1 - - - - - - - - 1
stat: constitution 1 1 1 1 2 1 1 1 1 1
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
regen: hp - 1 - - - 1 - - 1 -
regen: ep - - - 1 - - 1 - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

furious assault +10 +3 +2 +2 +2 +2 +1 +1 +1 +1
forceful +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
plant lore 9 18 27 36 45 54 63 72 81 90
find weakness +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
change aspect - - - - - - - - +10 +15
control of the inner beast - - - - - +4 +4 +4 +4 +4
pack tactics - - - - - - +5 +5 +5 +5
enhance criticals +7 +7 +7 +7 +7 +3 +3 +3 +3 +3
determination +7 +7 +7 +7 +7 +7 +7 +7 +7 +7
concentrated attack - - - - - - +4 +4 +4 +4
form of a tree 10 20 30 40 50 60 70 80 90 100
pain tolerance - - - - - - +5 +5 +5 +5
concentrated defence - - - - - +4 +4 +4 +4 +4
wilderness retreat - - - +10 - - - +10 - -
self-control - +3 +3 +3 +3 +3 +3 +3 - -
melee +2 +2 +2 +2 +2 +2 - - - -
shapeshifting - - - +5 +5 - - - - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7 8 9 10

grow roots - - - - - +20 +20 +20 +20 +20
sprout vines +10 +10 +10 +10 +10 +10 +10 +10 +10 +10




kindred of the wolf

Kindred of the wolf are shapeshifters who are particularly fond of wolves. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. Here they also learn the meaning and values of pack tactics. One gaesati or animal may become strong but when they work together in unison towards one goal they are undefeatable.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

stat: strength 2 - 1 - 2 - 1 1 - 2
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
stat: dexterity - 1 - 1 - 1 - 1 1 -
regen: ep - 1 - - - 1 - - 1 -
regen: hp - - - 1 - - 1 - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

savage +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
furious assault +10 +3 +2 +2 +2 +2 +1 +1 +1 +1
continuous assault +7 +7 +7 +7 +7 +7 +7 +7 +7 +7
tracking 7 14 21 28 35 42 49 56 63 70
contact reflexes +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
change aspect - - - - - - - - +10 +15
find weakness +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
animal lore +10 +3 +3 +2 +2 +2 +2 +2 +2 +2
control of the inner beast - - - - - +4 +4 +4 +4 +4
pack tactics - - - - - - +5 +5 +5 +5
concentrated attack - - - - - +4 +4 +4 +4 +4
form of a wolf 10 20 30 40 50 60 70 80 90 100
pain tolerance - - - - - - +5 +5 +5 +5
concentrated defence - - - - - - +4 +4 +4 +4
wilderness retreat - - - +10 - - - +10 - -
self-control - +3 +3 +3 +3 +3 +3 +3 - -
melee +2 +2 +2 +2 +2 +2 - - - -
shapeshifting - - - +5 +5 - - - - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7 8 9 10

senses of a beast +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
hide of a beast - - - - - +10 +10 +10 +10 +10


kindred of the bird

Kindred of the bird are shapeshifters who are particularly fond of birds. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. Here they also learn the meaning and values of pack tactics. One gaesati or animal may become strong but when they work together in unison towards one goal they are undefeatable.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

stat: dexterity 2 - 1 - 2 - 1 1 - 2
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
regen: hp - 1 - - - 1 - - 1 -
stat: constitution - 1 - 1 - 1 - 1 1 -
regen: ep - - - 1 - - 1 - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

furious assault +10 +3 +2 +2 +2 +2 +1 +1 +1 +1
change aspect - - - - - - - - +10 +15
find weakness +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
animal lore +10 +3 +3 +2 +2 +2 +2 +2 +2 +2
form of a bird 10 20 30 40 50 60 70 80 90 100
berserk +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
control of the inner beast - - - - - +4 +4 +4 +4 +4
pack tactics - - - - - - +5 +5 +5 +5
enhance criticals +7 +7 +7 +7 +7 +3 +3 +3 +3 +3
concentrated attack - - - - - - +4 +4 +4 +4
pain tolerance - - - - - - +5 +5 +5 +5
concentrated defence - - - - - +4 +4 +4 +4 +4
wilderness retreat - - - +10 - - - +10 - -
self-control - +3 +3 +3 +3 +3 +3 +3 - -
melee +2 +2 +2 +2 +2 +2 - - - -
shapeshifting - - - +5 +5 - - - - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7 8 9 10

hide of a beast - - - - - +10 +10 +10 +10 +10
spectral claws +10 +10 +10 +10 +10 +10 +10 +10 +10 +10


kindred of the fungus

Kindred of the fungus are shapeshifters who are particularly fond of fungi. In here young Gaesati learn to imitate them, take their shapes and fight and live like a one. The kindred of fungi are a lot different from most of the other seven kindreds simply by not being animals. Still the same things apply to them like pack tactics as even the unassuming fungi can cooperate towards one goal and work in unison.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

stat: strength 1 - - - - - - - - 1
stat: constitution 1 1 1 1 2 1 1 1 1 1
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
regen: hp - 1 - - - 1 - - 1 -
regen: ep - - - 1 - - 1 - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

furious assault +10 +3 +2 +2 +2 +2 +1 +1 +1 +1
forceful +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
plant lore 9 18 27 36 45 54 63 72 81 90
find weakness +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
change aspect - - - - - - - - +10 +15
control of the inner beast - - - - - +4 +4 +4 +4 +4
pack tactics - - - - - - +5 +5 +5 +5
enhance criticals +7 +7 +7 +7 +7 +3 +3 +3 +3 +3
determination +7 +7 +7 +7 +7 +7 +7 +7 +7 +7
concentrated attack - - - - - - +4 +4 +4 +4
form of a fungus 10 20 30 40 50 60 70 80 90 100
pain tolerance - - - - - - +5 +5 +5 +5
concentrated defence - - - - - +4 +4 +4 +4 +4
wilderness retreat - - - +10 - - - +10 - -
self-control - +3 +3 +3 +3 +3 +3 +3 - -
melee +2 +2 +2 +2 +2 +2 - - - -
shapeshifting - - - +5 +5 - - - - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7 8 9 10

spores of a fungus +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
chemosynthetic symbiosis - - - - - +20 +20 +20 +20 +20


master shapeshifters

Path to become a master shapeshifter is hard for every shapeshifter and there are many who become either insane from rage or die until they reach this stage in their life. Master shapeshifters are rumored to be so talented in shapeshifting than they actually become greater animals than the animals themselves would ever be. They are also rumored to become resistant to pain and can suffer great deal of damage without even noticing it.

Maximum level: 10

Bonus Matrix

Bonus Name 1 2 3 4 5 6 7 8 9 10

regen: hp 1 - - 1 - - 1 - - 1
stat: strength 1 - - - - 1 - - - 1
skill: ways of walmor 2 2 2 2 2 2 2 2 2 2
stat: dexterity - - 1 - - - - - 1 -
regen: sp - - 1 - - 1 - - 1 -
regen: ep - 1 - - 1 - - 1 - -
stat: constitution - - - - 1 - 1 - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10

savage - - - - +5 +5 +5 +5 +5 +5
forceful - - - - +5 +5 +5 +5 +5 +5
offensive battle strategy +8 +8 +8 +8 +8 +8 +13 +13 +13 100
mastery of shapeshifting +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
assailing - - - - +5 +5 +5 +5 +5 +5
cold tolerance +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
combat sense - - - - +10 +10 +10 +10 +10 +10
swerving motion 55 60 65 70 75 80 85 90 95 100
berserk - - - - +5 +5 +5 +5 +5 +5
pack tactics - - - +5 - +5 - +5 - +5
wipe tracks 7 14 21 28 35 42 49 56 63 70
defensive battle strategy +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
pain tolerance - - - - - - +5 +5 +5 +5
continuous assault - - - - - +5 +5 +5 +5 -
self-control +2 +2 +2 +2 +2 +2 +2 +2 - -
control of the inner beast +5 - +5 - +5 - +5 - - -
rural concealment - - +10 +10 +10 +10 +10 - - -
avoid hits +3 +3 - +3 - +3 - - - -
dodge +3 +3 - +3 - +3 - - - -
melee massacre +10 +10 +10 +10 +10 - - - - -
plant lore - - - +10 - - - - - -
concentrated attack +5 +5 +5 +5 - - - - - -
animal lore - - - +10 - - - - - -

Spell Matrix

Spell Name 1 2 3 4 5 6 7 8 9 10

spores of a fungus - - - - +5 +5 +5 +5 +5 +5
chemosynthetic symbiosis - - - - +5 +5 +5 +5 +5 +5
[[]] +8 +8 +8 +8 +8 +8 +13 +13 +13 100
[[]] +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
[[]] - - - - +5 +5 +5 +5 +5 +5
[[]] +10 +10 +10 +10 +10 +10 +10 +10 +10 +10
[[]] - - - - +10 +10 +10 +10 +10 +10
[[]] 55 60 65 70 75 80 85 90 95 100
[[]] - - - - +5 +5 +5 +5 +5 +5
[[]] - - - +5 - +5 - +5 - +5
[[]] 7 14 21 28 35 42 49 56 63 70
[[]] +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
[[]] - - - - - - +5 +5 +5 +5
[[]] - - - - - +5 +5 +5 +5 -
[[]] +2 +2 +2 +2 +2 +2 +2 +2 - -
[[]] +5 - +5 - +5 - +5 - - -
[[]] - - +10 +10 +10 +10 +10 - - -
[[]] +3 +3 - +3 - +3 - - - -
[[]] +3 +3 - +3 - +3 - - - -
[[]] +10 +10 +10 +10 +10 - - - - -
[[]] - - - +10 - - - - - -
[[]] +5 +5 +5 +5 - - - - - -
[[]] - - - +10 - - - - - -

Form Aspect Requirements

1st aspect: automatic if you can assume the form 2nd aspect: 50% form of a <form> skill, 1% change aspect skill 3rd aspect: 50% change aspect skill 4th aspect: 75% form of a <form> skill & change aspect skill, 25% mastery of shapeshifting skill, 15% kindred of the ever-changing mastery 5th aspect: 90% form of a <form> skill & change aspect skill, 50% mastery of shapeshifting skill, 50% kindred of the ever-changing mastery 6th aspect: 100% form of a <form> skill & change aspect skill, 90% mastery of shapeshifting skill, 75% kindred of the ever-changing mastery

General info on the Path of Grandiose Melee

Path of grandiose melee offers unarmed fighters to hone their skills in using of combat maneuvers and hit styles to totally new level. The teachings of the path are very flexible and both Monks of Temperance and Gaesati shapeshifters have been able to develop their own way of using them in their own style of combat.

Skills/Spells

Path of grandiose melee

Path of grandiose melee offers unarmed fighters to hone their skills in using of combat maneuvers and hit styles to totally new level. The teachings of the path are very flexible and both Monks of Temperance and Gaesati shapeshifters have been able to develop their own way of using them in their own style of combat.

Maximum level: 3

Bonus Matrix

Bonus Name 1 2 3

stat: dexterity - - 1
stat: constitution - 1 -
stat: strength 1 - -

Skill Matrix

Skill Name 1 2 3

slash 20 40 60
chop 20 40 60
cleave 20 40 60
thrust 20 40 60
impale 20 40 60
flail 20 40 60
crush 20 40 60
pierce 20 40 60


They do not teach spells.

  • Requirements:
  • You must pass 2 out of the following:
* Guild: kindred of the spider at level 10
* Guild: kindred of the tree at level 10
* Guild: kindred of the wolf at level 10
* Guild: kindred of the cat at level 10
* Guild: kindred of the bear at level 10
* Guild: kindred of the serpent at level 10
  • Location: Little bit west of Monks in the heart of the dense forest.

Secondary Guild

Changelings

Changelings are people who are naturally able to change their physical form in minor ways to suit their own pleasing and needs. Such powers are extremely rare but apparently every race living in the valley is capable of having them. No one knows where these strange powers come from but many believe that changelings are some kind of monsters that have been swapped with their real babies for some unknown sinister reason. If this is a true or for what ever reason it is done the changelings themself have no idea but they are almost universally feared and shunned in most communities around the valley.

Maximum level: 15



Bonus Name 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

stat: strength 1 - - - - - 1 - - - - - - - 1
regen: hp - 1 - 1 - - - 1 - - - - - 1 -
stat: constitution - - 1 - - - - - 1 - - - 1 - -
regen: ep - - - - - 1 - - - 1 - 1 - - -
stat: dexterity - - - - 1 - - - - - 1 - - - -

Skill Matrix

Skill Name 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

shapeshifting 11 +11 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6
form of a bear - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7
cold tolerance 4 +4 +4 +4 +4 +4 +4 +4 +4 +4 +4 +4 +4 +4 +4
wilderness retreat - - - - - - - - - - - 10 20 30 40
form of a cat - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7
animal lore 6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6
form of a bird - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7
form of a serpent - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7
form of a fungus - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7
form of a tree - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7
form of a wolf - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7
pain tolerance - - - - - - - - - - 12 24 36 48 60
form of a spider - - - - - 7 +7 +7 +7 +7 +7 +7 +7 +7 +7


Assumes

You can assume following shapes:

Might of a bear         (Increased strength)
Sturdiness of a tree    (Increased maximum health and stun immunity)
Wisdom of an owl        (Increased wisdom)
Vitality of a fungus    (Increased health regeneration)
Grace of a cat          (Increased sight and archery bonus)
Durability of a wolf    (Increased energy point regeneration)
Rapidity of a spider    (Increased dexterity)
Allure of a serpent     (Increased charisma, mental- and magical regeneration)
Larger form
Smaller form
Natural armor
Augmented form
Normal form


Requirements

  • At least at level 50.
  • Not member of guild:
* Gaesati shapeshifters
* Hive

Location

Inside Cenedoiss.