Difference between revisions of "Infecti Tyros"
m |
(→Introduction) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | [[File:Infecti.png|400px|thumb|right|An ancient sign of Infecti Tyros.]] | |
== Introduction == | == Introduction == | ||
Line 5: | Line 5: | ||
The Infecti are very mysterious, and are known to have unbelievable power. The source of their power is also a mystery, but it has been nicknamed an 'infection'. These Infecti are said to control various psionic powers, and are greatly feared by both good and evil creatures, thus making them shunned everywhere in the valley. | The Infecti are very mysterious, and are known to have unbelievable power. The source of their power is also a mystery, but it has been nicknamed an 'infection'. These Infecti are said to control various psionic powers, and are greatly feared by both good and evil creatures, thus making them shunned everywhere in the valley. | ||
− | The Infection, purposefully and rarely given from one Infecti to one of his choosing, is both powerful and frightening at the same time. Whilst the infection grants the person extraordinary abilities, he or she will be plagued with terrifying thoughts, hallucinations, internal voices, and seizures for the rest of their lives. | + | The Infection, purposefully and rarely given from one Infecti to one of his choosing, is both powerful and frightening at the same time. Whilst the infection grants the person extraordinary abilities, he or she will be plagued with terrifying thoughts, hallucinations, internal voices, and seizures for the rest of their lives. Each and every one of the Infecti are more or less insane because of this. The best word to describe an Infecti is a walking nightmare, both to his victims, and to their tormented selves. |
+ | |||
+ | '''Allowed races: human, shadowperson, beholder, dark elf, elf, snakeman, spell weaver, cancun, thri-kreen, brownie, gnome, halfling, leprechaun, mold man, ciloss, reed, avan.''' | ||
== Guild Structure == | == Guild Structure == | ||
Line 354: | Line 356: | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 687: | Line 567: | ||
* Enforce entwined minds - may cause a critical success in one offensive psionic spell to affect all probed enemies | * Enforce entwined minds - may cause a critical success in one offensive psionic spell to affect all probed enemies | ||
* Psyche conservation - affects recovering mental integrity | * Psyche conservation - affects recovering mental integrity | ||
− | * | + | * Fire walks with me - affects pyrokinetic disciplines |
== Secondary Guild == | == Secondary Guild == |
Latest revision as of 21:19, 10 December 2021
Contents
Introduction
The Infecti are very mysterious, and are known to have unbelievable power. The source of their power is also a mystery, but it has been nicknamed an 'infection'. These Infecti are said to control various psionic powers, and are greatly feared by both good and evil creatures, thus making them shunned everywhere in the valley.
The Infection, purposefully and rarely given from one Infecti to one of his choosing, is both powerful and frightening at the same time. Whilst the infection grants the person extraordinary abilities, he or she will be plagued with terrifying thoughts, hallucinations, internal voices, and seizures for the rest of their lives. Each and every one of the Infecti are more or less insane because of this. The best word to describe an Infecti is a walking nightmare, both to his victims, and to their tormented selves.
Allowed races: human, shadowperson, beholder, dark elf, elf, snakeman, spell weaver, cancun, thri-kreen, brownie, gnome, halfling, leprechaun, mold man, ciloss, reed, avan.
Guild Structure
┌──────────────────────┐ ┌────────────────┐ │ Dementia summoners ├────┤ Mind tyrants │ └──────────────────────┘ └────────────────┘ / C h ┌─────────────────┐o │ Infecti Tyros │o └─────────────────┘s e \ ┌──────────────────────┐ ┌──────────────────────┐ │ Cerebral assassins ├────┤ Czar's royal guard │ └──────────────────────┘ └──────────────────────┘
Infecti Tyros
The Infecti are very mysterious, and are known to have unbelievable power. The source of their power is also a mystery, but it has been nicknamed an 'infection'. These Infecti are said to control various psionic powers, and are greatly feared by both good and evil creatures, thus making them shunned everywhere in the valley. The Infection, purposefully and rarely given from one Infecti to one of his choosing, is both powerful and frightening at the same time. Whilst the infection grants the person extraordinary abilities, he or she will be plagued with terrifying thoughts, hallucinations, internal voices, and seizures for the rest of their lives. Each and every of the Infecti are more or less insane because of this. The best word to describe an Infecti is a walking nightmare, both to his victims, and to their tormented selves.
Maximum level: 25
Bonus Matrix
Bonus Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
regen: psp | 2 | - | 1 | - | - | 2 | - | 1 | - | 1 | - | 2 | 1 | 2 | - | 1 | - | - | - | 1 | - | 1 | - | 1 | 1 |
stat: intelligence | 2 | 1 | - | 1 | - | - | - | 1 | - | 1 | - | - | - | - | 1 | 1 | - | 1 | - | - | - | 1 | - | - | 2 |
stat: constitution | - | - | - | - | 1 | - | - | - | 1 | - | - | - | 2 | - | - | - | - | - | - | 1 | - | - | - | 1 | - |
stat: wisdom | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | - | - | 1 | - | 1 | - | 1 | - | 1 | - | - |
regen: sp | - | 1 | - | - | - | - | - | - | - | - | 1 | - | - | - | - | - | - | 1 | - | - | - | - | 1 | - | - |
regen: hp | - | - | - | - | 1 | - | - | - | 1 | - | - | - | - | - | 1 | - | - | - | 1 | - | - | - | - | - | - |
Skill Matrix
Skill Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
telekinetic focusing | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
concentrated casting | - | - | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 |
rumination | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 5 | 7 | 10 |
meditation | - | - | - | - | - | - | - | - | - | - | - | - | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | - | 55 | 65 | 65 |
fake offensive rituals | - | - | - | - | - | - | - | - | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 |
consider | 10 | 15 | 25 | 35 | 40 | 45 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 55 | 60 | 65 | 70 | 75 |
secrets of psyche | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
melee | 10 | 20 | 30 | 30 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
pyrokinetic focusing | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
combat analysis | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 5 | 10 | 13 | 15 | 20 |
essence of true ritual | - | - | - | - | - | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 |
Spell Matrix
Spell Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
telekinetic thrust | - | - | - | - | - | - | 15 | 25 | 30 | 34 | 38 | 40 | 44 | 48 | 52 | 56 | 60 | 63 | 66 | 70 | 74 | 77 | 80 | 82 | 85 |
psychic ripple | - | - | 10 | 15 | 20 | 25 | 15 | 30 | 30 | 34 | 38 | 42 | 46 | 50 | 54 | 58 | 62 | 66 | 70 | 74 | 78 | 82 | 84 | 86 | 90 |
psychic probe | - | 15 | 20 | 25 | 30 | 34 | 38 | 42 | 46 | 50 | 54 | 58 | 62 | 66 | 70 | 74 | 77 | 80 | 80 | 85 | 85 | 90 | 90 | 95 | 100 |
thought lash | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 15 | 35 |
sense minds | - | - | - | - | - | - | - | - | - | - | - | 15 | 22 | 26 | 28 | 30 | 34 | 38 | 42 | 46 | 50 | 54 | 58 | 63 | 70 |
telekinetic levitation | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 15 | 25 | 35 | 40 | 45 | 50 | 55 | 60 | 65 |
mind's eye | - | - | - | - | - | - | - | - | - | 15 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 100 |
pyrokinetic flare | - | - | - | - | - | - | 15 | 25 | 30 | 34 | 38 | 40 | 44 | 48 | 52 | 56 | 60 | 63 | 66 | 70 | 74 | 77 | 80 | 82 | 85 |
psychic storm | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 15 | 25 | 30 | 35 | 40 | 45 |
psychic phalanx | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 15 | 25 | 30 | 40 |
unfold mind | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 |
Dementia summoners
After learning the basic secrets of psyche and mindcraft and to somewhat control his mental integrity one is able to become a dementia summoner, psionicists who uses his mental capabilities to demise of others. A dementia summoner learns to control his telekinetic and telepathic disciplines a lot more effectively than before and learns new ways to cause disorder in other peoples minds. They also learn to protect themselves from mental and physical attacks with various ways.
Maximum level: 25
Bonus Matrix
Bonus Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
regen: psp | 2 | - | 1 | - | - | 2 | - | 1 | - | 1 | - | 2 | 1 | 2 | - | 1 | - | - | - | 1 | - | 1 | - | 1 | 1 |
stat: intelligence | 1 | 1 | - | 1 | - | - | 1 | - | - | 1 | - | - | - | - | 1 | 1 | - | 2 | - | - | - | 1 | - | - | 1 |
stat: constitution | - | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | - | - | - | 1 | - | - | - | 1 | - |
stat: wisdom | - | - | 1 | - | - | - | - | - | - | - | 1 | - | - | - | - | - | 1 | - | 1 | - | 1 | - | 1 | - | - |
regen: sp | - | 1 | - | - | - | - | - | - | - | - | 1 | - | - | - | - | - | - | 1 | - | - | - | - | 1 | - | - |
regen: hp | - | - | - | - | 1 | - | - | - | 1 | - | - | - | - | - | 1 | - | - | - | 1 | - | - | - | - | - | - |
Skill Matrix
Skill Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
telekinetic focusing | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
concentrated casting | +4 | +4 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
rumination | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
prepare psicrystal | - | - | - | - | - | - | - | - | +10 | +8 | +5 | +5 | +4 | +4 | +4 | +5 | +4 | +5 | +4 | +5 | +4 | +5 | +4 | +2 | +3 |
fake offensive rituals | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
secrets of psyche | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
expertise of mindcraft | - | - | - | - | +10 | +4 | +4 | +4 | +4 | +4 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
pyrokinetic focusing | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
stability of mind | - | - | - | - | - | - | +10 | +6 | +6 | +6 | +4 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
combat analysis | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
essence of true ritual | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
entwined disciplines | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 10 | +5 | +5 | +5 |
aggressive probing | +6 | +4 | +4 | +4 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
meditation | +5 | - | +5 | - | - | +5 | - | - | - | +5 | - | - | +5 | - | - | +5 | - | - | - | +5 | - | - | - | - | - |
Spell Matrix
Spell Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
mental collegium | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +15 | +7 | +3 | +3 | +3 | +3 | +3 | +3 |
pyrokinetic veil | - | +10 | +6 | +6 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 |
displacement | - | - | - | - | - | - | - | - | - | - | - | +10 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 |
psychic venom | - | - | - | +10 | +5 | +5 | +5 | +5 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
balance of minds | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +15 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +15 |
telekinetic shockwave | - | +10 | +6 | +6 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 |
mental suggestion | - | - | - | - | - | - | - | - | - | - | +15 | +5 | +5 | +5 | +10 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
psychic storm | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 |
inertia bubble | - | - | - | - | - | +15 | +5 | +5 | +5 | +5 | +5 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 |
mental link | - | - | - | - | - | - | - | - | - | - | - | - | - | +15 | +10 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 |
mental entropy | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +15 | +7 | +6 | +3 | +3 |
charge psicrystal | - | - | - | - | - | - | - | - | +15 | +7 | +7 | +7 | +7 | +6 | +6 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | - |
thought lash | +5 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - |
psychic phalanx | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - |
telekinetic thrust | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - |
pyrokinetic flare | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - |
telekinetic levitation | +5 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
sense minds | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
unfold mind | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
psychic ripple | +5 | +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Mind tyrants
Mind tyrants are the greatest of all psionicists capable of awesome miraculous feats by using their immense power of mind. For example they are able to disintegrate large quantities of solid matter by simply thinking so. Mind tyrants also learn new ways to stabilize their fragile mind which is constantly in a brink of insanity. They also learn to form their minds into a collective unity, that allows them to share their psionic strength with others, thus strengthening them even more.
Maximum level: 10
Bonus Matrix
Bonus Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
|
---|---|---|---|---|---|---|---|---|---|---|
regen: psp | 2 | - | 2 | - | - | 3 | - | 3 | - | 3 |
stat: intelligence | 2 | 1 | - | 1 | - | - | 1 | - | - | 2 |
regen: hp | - | - | - | - | 1 | - | - | - | 1 | - |
stat: constitution | - | - | - | - | 1 | - | - | - | 2 | - |
stat: wisdom | - | - | 1 | - | - | - | - | - | - | - |
regen: sp | - | 2 | - | - | - | - | - | - | - | - |
Skill Matrix
Skill Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
|
---|---|---|---|---|---|---|---|---|---|---|
telekinetic focusing | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
rumination | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
fake offensive rituals | +1 | +1 | +1 | +1 | +2 | +2 | +2 | +2 | +2 | +2 |
expertise of mindcraft | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
pyrokinetic focusing | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
stability of mind | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
combat analysis | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 |
essence of true ritual | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 | +1 |
entwined disciplines | +7 | +7 | +7 | +7 | +7 | +7 | +7 | +7 | +7 | +12 |
aggressive probing | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
prepare psicrystal | +7 | +7 | +5 | - | - | - | - | - | - | - |
Spell Matrix
Spell Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
|
---|---|---|---|---|---|---|---|---|---|---|
mental collegium | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +6 |
nightmare fuel | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 |
disintegration | - | - | - | - | - | +40 | +15 | +15 | +15 | +15 |
psychokinetic annihilation | - | - | - | - | - | 20 | 40 | 60 | 80 | 100 |
psionic maelstrom | - | - | - | - | - | - | +25 | +25 | +25 | +25 |
mental suggestion | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
inertia bubble | +4 | +4 | +3 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
mind surge | - | - | - | - | - | - | - | - | - | 100 |
mental entropy | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +9 | +9 |
displacement | +4 | +4 | +3 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
psychic venom | +2 | +2 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
mental confidence | - | - | +30 | +10 | +10 | +10 | +10 | +10 | +10 | +10 |
pyrokinetic inferno | - | - | - | - | - | 20 | 40 | 60 | 80 | 100 |
balance of minds | +4 | +4 | +4 | +2 | +2 | +2 | +2 | +2 | +4 | +4 |
metaconcert | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 |
mental link | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +5 | +4 |
pyrokinetic veil | +5 | +5 | +5 | - | - | - | - | - | - | - |
telekinetic shockwave | +5 | +5 | +5 | - | - | - | - | - | - | - |
Cerebral assassins
Cerebral assassins are small group of psionicists who have moved to safety of Graemor, possibly because they lived in there before they were taken to the asylum. Many of them have studied under Ceawin's training and are now skilled in combining their psychic abilities with melee prowess. Because of this they are often called Mind or cerebral assassins and working as an assassin that has many advantages over common assassin.
Maximum level: 25
Bonus Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
regen: psp | 1 | - | - | 1 | - | - | 1 | - | - | 1 | - | - | 1 | - | - | 1 | - | - | 1 | - | - | 1 | - | - | 1 |
stat: dexterity | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 |
regen: hp | - | - | 1 | - | - | - | - | 1 | - | - | - | 1 | - | - | - | - | 1 | - | - | - | 1 | - | - | 1 | - |
stat: intelligence | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - |
regen: ep | - | 1 | - | - | - | 1 | - | - | - | - | 1 | - | - | - | 1 | - | - | 1 | - | - | - | - | 1 | - | - |
stat: constitution | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - |
stat: strength | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - | 1 | - | - | - |
regen: sp | - | - | - | - | 1 | - | - | - | 1 | - | - | - | - | 1 | - | - | - | - | - | 1 | - | - | - | - | - |
Skill Matrix
Skill Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
rumination | 12 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
offensive battle strategy | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 6 | 9 | 12 | 15 |
assailing | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 6 | 9 | 12 | 15 |
spears | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
concentration | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
expertise of mindcraft | - | - | - | - | +10 | +4 | +4 | +4 | +4 | +4 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
piercing weapons | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 | 84 | 88 | 92 | 96 | 100 | 100 |
cleave | - | - | - | - | - | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 |
combat sense | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 6 | 9 | 12 | 15 |
combat analysis | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 | 62 | 64 | 66 | 68 | 70 |
offensive | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 32 | 36 | 40 | 64 | 68 | 72 | 76 | 80 | 84 | 88 | 92 | 96 | 100 |
counter-attack | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 6 | 9 | 12 | 15 |
determination | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 6 | 9 | 12 | 15 |
telekinetic focusing | 22 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
concentrated casting | 50 | 54 | 56 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 78 | 80 | 82 | 84 | 86 | 88 | 90 | 92 | 94 | 96 | 98 | 100 |
hammers | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
continuous assault | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
secrets of psyche | 52 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
slashing weapons | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 | 84 | 88 | 92 | 96 | 100 | 100 |
thrust | - | - | - | - | - | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 |
essence of true ritual | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 78 | 80 | 82 | 84 | 86 | 88 | 90 |
flail | - | - | - | - | - | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 66 | 72 | 76 | 80 |
enhance criticals | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
swords | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
maces | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
pierce | - | - | - | - | - | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 |
swing | - | - | - | - | - | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 |
bludgeoning weapons | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 | 84 | 88 | 92 | 96 | 100 | 100 |
contact reflexes | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 6 | 9 | 12 | 15 |
find weakness | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
light armours | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
pyrokinetic focusing | 22 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
stability of mind | - | - | - | - | - | - | +10 | +6 | +6 | +6 | +4 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
avoid hits | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 |
dodge | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 |
axes | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 |
fake offensive rituals | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 78 | 80 | - | - |
meditation | 70 | - | +5 | - | - | +5 | - | - | - | +5 | - | - | +5 | - | - | +5 | - | - | - | +5 | - | - | - | - | - |
melee | 43 | 46 | 49 | 52 | 55 | 58 | 61 | 64 | 67 | 70 | 73 | 76 | 79 | 82 | 85 | 88 | 91 | 94 | 97 | 100 | - | - | - | - | - |
Spell Matrix
Spell Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
telekinetic celerity | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +20 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +10 |
mental collegium | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +15 | +7 | +3 | +3 | +3 | +3 | +3 | +3 |
pyrokinetic veil | - | +10 | +6 | +6 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 |
false agony | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +20 |
displacement | - | - | - | - | - | - | - | - | - | - | - | +10 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 |
balance of minds | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | +15 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +15 |
telekinetic shockwave | - | +10 | +6 | +6 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 |
mental suggestion | - | - | - | - | - | - | - | - | - | - | +15 | +5 | +5 | +5 | +10 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
inertia bubble | - | - | - | - | - | +15 | +5 | +5 | +5 | +5 | +5 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 | +2 | +3 |
mental link | - | - | - | - | - | - | - | - | - | - | - | - | - | +15 | +10 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 |
psychic phalanx | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - |
telekinetic thrust | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - |
pyrokinetic flare | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - |
telekinetic levitation | +5 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
sense minds | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | +3 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
psychic storm | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
psychic ripple | +5 | +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Czar's royal guard
Czar's royal guard are hand-picked by himself to protect him from all kinds of dangers. He favours psionicists because of their extraordinary abilities and because they aren't hindered by the means that hinder magic users. It is also rumoured that he himself is an extremely strong psionicist, which would explain quite a lot of things. The royal guard are highly trained fighters, both in melee and psionic combat but they also must learn the etiquette of the royal court and of course to supress insanity. The epitome of the spells taught to Czar's royal guards is known to allow them to transcend into psionical beings of great power. Still only a very small, selected group of the royal guard ever see the Czar himself and the rest serve for other purposes in his court.
Maximum level: 10
Bonus Matrix
Bonus Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
|
---|---|---|---|---|---|---|---|---|---|---|
regen: ep | 1 | - | - | - | 1 | - | - | - | - | 1 |
stat: constitution | - | 1 | - | - | - | 1 | - | - | - | 1 |
regen: psp | - | - | 1 | - | - | 1 | - | - | 1 | - |
stat: strength | 1 | - | - | - | 1 | - | - | - | 1 | - |
stat: dexterity | - | - | - | 1 | - | - | - | 1 | - | - |
regen: hp | - | - | - | 1 | - | - | - | 1 | - | - |
regen: sp | - | 1 | - | - | - | - | 1 | - | - | - |
stat: intelligence | - | - | 1 | - | - | - | 1 | - | - | - |
Skill Matrix
Skill Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
|
---|---|---|---|---|---|---|---|---|---|---|
telekinetic focusing | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
rumination | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
offensive battle strategy | 21 | 27 | 33 | 39 | 45 | 51 | 57 | 63 | 69 | 75 |
continuous assault | 86 | 92 | 98 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
assailing | 21 | 27 | 33 | 39 | 45 | 51 | 57 | 63 | 69 | 75 |
psychokinetic prowess | - | - | - | - | +20 | +16 | +16 | +16 | +16 | +16 |
thrust | 88 | 96 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
essence of true ritual | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 |
enhance criticals | 86 | 92 | 98 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
flail | 88 | 96 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
etiquette | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 |
weapon parry | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 |
pierce | 88 | 96 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
block | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 |
prepare psicrystal | - | - | - | 20 | 35 | 50 | 65 | 80 | 90 | 100 |
swing | 88 | 96 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
two-handed weapons | 9 | 18 | 27 | 36 | 45 | 54 | 63 | 72 | 81 | 90 |
concentration | +8 | +8 | +8 | +8 | +8 | +8 | +8 | +8 | +8 | +8 |
expertise of mindcraft | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
contact reflexes | 21 | 27 | 33 | 39 | 45 | 51 | 57 | 63 | 69 | 75 |
find weakness | 86 | 92 | 98 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
combat sense | 21 | 27 | 33 | 39 | 45 | 51 | 57 | 63 | 69 | 75 |
cleave | 88 | 96 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
pyrokinetic focusing | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
stability of mind | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
counter-attack | 21 | 27 | 33 | 39 | 45 | 51 | 57 | 63 | 69 | 75 |
avoid hits | 59 | 63 | 67 | 71 | 75 | 79 | 83 | 88 | 94 | 100 |
determination | 21 | 27 | 33 | 39 | 45 | 51 | 57 | 63 | 69 | 75 |
dodge | 59 | 63 | 67 | 71 | 75 | 79 | 83 | 88 | 94 | 100 |
aggressive probing | - | - | - | - | 10 | +10 | +10 | +10 | +5 | +5 |
spears | 78 | 81 | 85 | 88 | 91 | 94 | 97 | 100 | - | - |
hammers | 78 | 81 | 85 | 88 | 91 | 94 | 97 | 100 | - | - |
swords | 78 | 81 | 85 | 88 | 91 | 94 | 97 | 100 | - | - |
maces | 78 | 81 | 85 | 88 | 91 | 94 | 97 | 100 | - | - |
axes | 78 | 81 | 85 | 88 | 91 | 94 | 97 | 100 | - | - |
Spell Matrix
Spell Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
|
---|---|---|---|---|---|---|---|---|---|---|
telekinetic celerity | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
release physical boundaries | 10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 |
mental collegium | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +6 | +6 |
false agony | +8 | +8 | +8 | +8 | +8 | +8 | +8 | +8 | +8 | +8 |
displacement | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +4 | +5 |
psychokinetic prison | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 |
nightmare fuel | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 |
charge psicrystal | - | - | 20 | 30 | 40 | 50 | 60 | 70 | 85 | 100 |
metaconcert | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 | +10 |
mental suggestion | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 | +4 |
inertia bubble | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +4 | +5 |
mental link | - | - | - | - | - | - | - | - | - | +5 |
pyrokinetic veil | +5 | +5 | +5 | - | - | - | - | - | - | - |
telekinetic shockwave | +5 | +5 | +5 | - | - | - | - | - | - | - |
Masteries
- Brainstorm - decreases psp and sp cost of spells
- Mind breaching - affects probing
- Mind over matter - affects telekinetic disciplines
- Force of will - affects psionic disciplines
- Multistrata thought processing - affects spell momentums
- Enforce entwined minds - may cause a critical success in one offensive psionic spell to affect all probed enemies
- Psyche conservation - affects recovering mental integrity
- Fire walks with me - affects pyrokinetic disciplines
Secondary Guild
Inborn psionicists
Eventhough Infecti psionicists are the most well-known masters of the mind in the valley many other people show signs of various mental powers. They usually try to hide them and learn to suppress them so that they can continue living on their lives in at least somewhat normally, although many of them eventually go utterly insane. Some seek for guidance to their madness and they come here to either learn to suppress their ability in a right way or to hone and make some use out of it.
Maximum level: 15
Bonus Matrix
Bonus Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stat: dexterity | - | - | 1 | - | - | - | - | - | 1 | - | - | - | - | - | 1 |
regen: psp | - | 1 | - | 1 | - | - | - | 1 | - | 1 | - | - | - | 1 | - |
stat: intelligence | 1 | - | - | - | - | - | 1 | - | - | - | - | - | 1 | - | - |
regen: ep | - | - | - | - | - | 1 | - | - | - | - | - | 1 | - | - | - |
stat: strength | - | - | - | - | 1 | - | - | - | - | - | 1 | - | - | - | - |
Skill Matrix
Skill Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
concentrated casting | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 |
telekinetic focusing | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 48 | 56 | 64 | 72 | 80 |
rumination | - | - | - | - | - | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 50 | 60 | 75 |
meditation | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 48 | 56 | 64 | 72 | 80 |
concentration | - | - | - | - | - | - | - | - | - | - | 8 | 16 | 24 | 45 | 60 |
expertise of mindcraft | - | - | - | - | - | - | - | - | - | - | - | 10 | 25 | 40 | 50 |
secrets of psyche | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 48 | 56 | 64 | 72 | 80 |
psychokinetic prowess | - | - | - | - | - | - | - | - | - | - | 5 | 10 | 15 | 30 | 50 |
pyrokinetic focusing | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 48 | 56 | 64 | 72 | 80 |
stability of mind | - | - | - | - | - | - | - | - | - | - | 8 | 16 | 24 | 45 | 60 |
Spell Matrix
Spell Name | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
telekinetic thrust | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 50 | 55 | 60 | 70 | 80 |
psychic ripple | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 41 | 50 | 60 | 70 | 80 |
psychic probe | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 40 | 50 | 60 | 70 | 80 | 90 |
telekinetic celerity | - | - | - | - | - | - | - | - | - | - | 5 | 15 | 30 | 40 | 50 |
displacement | - | - | - | - | - | - | - | - | - | - | 10 | 15 | 25 | 45 | 60 |
pyrokinetic flare | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 50 | 55 | 60 | 70 | 80 |
inertia bubble | - | - | - | - | - | 5 | 10 | 15 | 20 | 25 | 35 | 55 | 60 | 65 | 75 |
psychic storm | - | - | - | - | - | - | - | - | 5 | 20 | 30 | 40 | 50 | 60 | 70 |
unfold mind | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 40 | 45 | 50 | 60 | 70 |
Requirements
- At least at level 50.
- Not member of guild:
* Infecti Tyros
- Not member of race:
* thri-kreen, cancun.
Note: thri-kreen and cancun may join if they have 'hivemind receptor' -mutation from hive.
Location
Inside the main guild.